Electronic Arts
Goran Zovkic is a distinguished Technical Art Director and Senior Technical Product Manager at Electronic Arts, specializing in the development of scalable and intuitive procedural tools for gaming teams using Frostbite since November 2020. Prior to this role, Goran served as a Senior Technical Artist at Playground Games, contributing to the procedural systems development for Fable. Previous experiences include positions at Ubisoft Toronto as a Tech Artist focusing on performance monitoring in open-world streaming and shader development, as well as teaching Visual Effects at Humber College. Goran's earlier roles include freelance work as a 3D Artist for Nelvana, 3D modeling for Corus Entertainment, and significant contributions as a Visual Effects Artist and 3D Generalist at Keyframe Digital Productions, alongside asset creation for Ganz’s Webkinz franchise.
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