Maxime Bordes is a seasoned Senior Technical Artist with extensive experience in the gaming industry. Currently employed at Electronic Arts (EA) since January 2022, Maxime previously held a similar role at MindArk from September 2020 to January 2022, focusing on character pipeline and customization prototyping in Unreal and Blender. Maxime's tenure at EA began in June 2011, progressing through various roles including Technical Artist, Vehicle Artist, and Artist Intern, contributing to notable titles such as Need For Speed Payback, Need For Speed Heat, and Need For Speed Most Wanted. Key contributions include creating production tools and pipelines that facilitated the implementation of hundreds of vehicles and a robust customization system for the franchise. Complementing professional experience, Maxime holds an Assistant Degree in Animation Cinema from EMCA in Angoulême, France.
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