Nuno Cardoso is a highly experienced graphics programmer currently serving as Principal Graphics Programmer at PlayStation London Studio since September 2018, focusing on the in-house proprietary game engine within the Rendering team. Previously, Nuno held the role of Senior Graphics Programmer at PlayStation London Studio and worked as a Software Engineer at Foundry on Katana software for VFX, as well as at Arm in the Imaging and Vision Group concentrating on software architecture for machine learning. Nuno's earlier experience includes software engineering for Geomerics on Enlighten middleware and software development at CCG, specializing in interactive virtual characters and digital storytelling. Nuno holds a Master's Degree from Universidade do Minho and a Bachelor's Degree from Instituto Politécnico de Viana do Castelo.
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