Ran (Ivy) H. is a Software Engineer III at Electronic Arts (EA), with experience in game server hosting using technologies such as Go, Amazon Web Services, Kubernetes, and Docker. Previously, Ran held roles as Course Grader at USC Viterbi School of Engineering for a Computer Science course, Software Engineer Intern at Intuit, and Student Developer for multiple projects at USC Center for Systems and Software Engineering. Additional experience includes a Software Developer Intern position at SAP and an Undergraduate Research Assistant role at UCLA Fielding School of Public Health. Ran holds a Master of Science in Computer Science from the University of Southern California and a Bachelor of Science in Applied Mathematics from UCLA.
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