Electronic Arts
Scott Q. Longstreet is a seasoned technology leader with extensive experience in engineering and software development, currently serving as the Sr. Director of Engineering for Game Server Hosting at Electronic Arts since February 2016. In this role, Scott leads a geo-distributed team focused on creating scalable, secure, and efficient cloud-native game server platforms, while fostering a fun and collaborative work environment. Prior to this role, Scott held various positions at Microsoft, including Senior Software Development Engineer for Xbox LIVE, where a focus on building scalable online services enhanced interactive experiences for millions of players. Scott's career also includes roles at Microsoft.com and earlier experience at PAR3 Communications and Schweitzer Engineering Labs. Scott holds a Bachelor of Science degree in Computer Science from Washington State University.
This person is not in the org chart
This person is not in any teams
This person is not in any offices