Ramon Ferreira is a highly experienced Senior Unity Developer with a strong background in game development and programming. Currently at Emerald City Games since December 2021, Ramon contributes to the gameplay systems of Tomb Raider Reloaded and has successfully ported Star Trek Legends to PC and Steamdeck, focusing on memory and CPU improvements. Previously, at MNSTR Studio, Ramon led the development of a multiplayer combat RTS game, managing communication between ECS calculations and the traditional development team. Ramon's past roles include significant contributions at Kinship Entertainment and GoEPIK, with expertise in performance optimization and feature development. Educational credentials include diverse studies in game design and development from prestigious institutions.
Sign up to view 0 direct reports
Get started