Kevin Nappoly

Software Engineer at Enduring Games

Kevin Nappoly is a Software Engineer with experience in various gaming studios. Kevin has worked on rendering systems, GI systems, and DirectX features in Unreal Engine 4. Kevin has also mentored students in C++, 3D Math, and game development. Kevin has a Master's degree in Interactive Technology from SMU Guildhall and has a background in Computer Science.

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Austin, United States

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Enduring Games

Enduring Games provides specialized console video game co-development services, creates high-quality ports and retargets, publishes games, and creates original IP (games, tools, and tech). Enduring Games is a group of veteran game developers bringing lasting, quality content to gamers to play where they are, for their favorite dedicated gaming devices. Whether solely responsible or part of a larger effort to bring games to fans, Enduring Games makes longstanding products purpose-built for video game hardware. Enduring Games has three main areas of focus: • Partnership Development – We co-develop AAA and high-end independent games, and develop re-targeted and concurrent ports (specialized for the unique strengths of target devices) • Digital Distribution – enabling smaller developers who might not otherwise have platform expertise or access • Original IP – Ideation, incubation, and development of new Intellectual Property Attached projects include PS5 launch titles Demon's Souls and Godfall, and several unannounced projects are in development. • 2022 – TBA – Bugsnax (Nintendo Switch) – Tiny Tina's Wonderlands (PS5, PS4, XSX|S, Xbox One, PC Epic Games Store, PC Steam) – Borderlands 3 cross-platform play update (PS5, PS4) – Crunchyroll (Nintendo Switch) • 2021 – Crowfall (PC) – Borderlands 3 cross-platform play update (Xbox Series X|S, Xbox One, PC Epic Games Store, PC Steam, PC Steam (Macintosh), Google Stadia) – Knockout City (Nintendo Switch, multiple platforms) • 2020 – Demon's Souls (PS5) – Godfall (PS5, Epic Games Store)


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11-50

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