Robin Arnott has a diverse work experience in the field of sound design and game development. They are currently the founder and CEO of SoundSelf since April 2021. Prior to this, they worked as the CEO of Andromeda Entertainment from June 2018 to April 2021.
Robin Arnott also has experience as a game designer, working on projects such as SoundSelf and the installation "Deep Sea" from their own company, Robin Arnott LLC, from 2010 to 2017.
In addition, they worked as a sound designer for various projects, including the games "The Force Unleashed 2" and "Deep Sea" in 2010, as well as working on films such as "Pageantry" and "Moonlight Motel" between 2006 and 2010.
They have also held positions as the Chair of IGDA Audio SIG from August 2009 to February 2011 and as an intern at Silver Sound, where they gained experience in editing and mixing podcasts.
Robin Arnott started their career as a Sound Mix Engineer at New York University from 2006 to 2009.
Overall, Robin Arnott has demonstrated a strong background in sound design, game development, and leadership roles throughout their career.
Robin Arnott attended New York University from 2005 to 2009, where they studied various subjects such as Sound Design, Video Game production, Film production, and Physics. Robin obtained a degree in Film and Television upon completing their studies there.
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