Gregory Xavier is a skilled 3D Technical Animator and Unreal Engine Specialist currently employed at Endangered Labs since February 2022, specializing in gameplay programming systems and 3D asset development for the Unreal Engine. In addition, Gregory serves as an Unreal Authorized Instructor partner for Epic Games and has held positions as a Game Designer and Developer at Macrotainment LLC since April 2020. Notable achievements include winning first place for Best Unreal Engine Game during the 2021 Global Game Jam and co-developing a top-down racing game in 2022. Gregory has a strong educational background, holding a Master of Fine Arts in Digital Art and Design from New York Institute of Technology and has contributed to academia as an adjunct professor and instructor at various institutions.
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