Brandon Dorris is a highly experienced software engineer and leader with a strong background in UI and gameplay engineering across various prominent companies. Currently serving as the Lead UI Engineer at Escape Velocity Entertainment, Brandon has prior experience as a Principal Gameplay Engineer at Outside Analytics and Senior Gameplay Engineer at Legends of Learning, where responsibilities included developing cross-platform gameplay features in Unity. Notable achievements include architecting game systems at Circadence and leading software development at Sphero, where Brandon grew a team of 30 and contributed to the successful launch of multiple products. Brandon's technical proficiency spans several programming languages, including Python, C++, and Java, and encompasses extensive experience in software development for robotic systems and interactive applications. Brandon holds a Bachelor of Science in Computer Science and Applied Mathematics from Metropolitan State University of Denver.
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