FENIX Studios Australia
Rick Pearce is an experienced professional with a diverse range of roles and responsibilities in the field of creative and technical direction. Rick has served as the Founder of Spectre Studios, where they were responsible for the creative and technical direction and execution of various projects. Prior to this, they worked as the Creative & Technical Director at Virtually Human and as the Previz Tech Artist at 21st Century Fox. Additionally, Rick has worked at companies such as EmergiSim, Ink Project, New Holland Creative, and DD8, gaining expertise in VR design, VFX design, and 3D motion design. Furthermore, they have completed an Unreal Fellowship in Virtual Production at Epic Games. Rick is currently the CEO/CCO of FENIX Studios Australia and the Founder/CCO of Replika Studios. Overall, their work experience showcases a strong passion for art and technology and a commitment to pushing the boundaries of frontier technology.
Rick Pearce has an Advanced Diploma in VFX compositing from the Australian Film Television and Radio School, which they completed in 2015. In 2014, they also studied Cinema 4D at the same institution. Additionally, they obtained a certification in Unreal Fellowship: Virtual Production from Unreal Engine in 2021. There is no information available about their education at Metro Screen.
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FENIX Studios Australia
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Forged from the ashes of Spectre Studios and its world class real time development…. FENIX gets a great launching pad specialising in real-time animation, games and virtual world creation. Our team has an extensive background from all parts of the pipeline and decades of combined years of experience, having worked on film, television, commercials, VR and gaming on a global scale. We make the things we want to, and so far so good! Our latest game, Office Fight, lets desk jockeys around the world launch a cappuccino into the face of the status quo. Come play our Beta on Steam and tell us what you think.