Sebastien Lambottin

Design Leader at Final Strike Games

Sebastien Lambottin has a diverse and extensive work experience in the gaming industry. Sebastien is currently the Design Director at Final Strike Games since May 2023. Prior to that, they worked as the Game Design Director at Phoenix Labs Montréal from April 2021 to May 2023. Sebastien also held the position of Game Design Director at Google Stadia from February 2020 to April 2021.

Before joining Google, Sebastien worked at Microsoft as the Lead Designer for multiplayer games from July 2018 to February 2020. Prior to that, they were employed at Ubisoft Montréal, where they served as the Project Manager of the design team from May 2016 to July 2018. Sebastien also held various senior design positions at Ubisoft Montréal, including Senior A.I Designer for Assassin's Creed Origin from October 2013 to May 2016 and Senior Game Designer for Assassin's Creed 4 Black Flag from May 2012 to October 2013.

Sebastien's earlier career includes roles at Beenox as the Lead Game Designer from May 2010 to February 2011, and Senior Combat Designer for Spiderman Shattered Dimensions from December 2009 to May 2010. Sebastien also worked as a Senior Game Designer at Electronic Arts, where they were involved in the Spore Hero franchise for Nintendo Wii from January 2009 to December 2009.

Earlier in their career, Sebastien served as an Associate Gameplay Producer at Electronis Arts from August 2008 to January 2009. Sebastien started their professional journey at Kando Games, where they were the Owner, Producer, and Lead Game Designer from May 2003 to August 2008. Sebastien was responsible for managing the design aspects of titles like Rebel Raiders, Touch Mechanic, and Deadline.

Sebastien's gaming career began at Darkworks, where they worked as a Game Designer on Alone in the Dark 4 from July 2000 to September 2002. Sebastien led the design and scripting of fear sequences, narrative flow, and pacing of enemies to maintain the survival horror aspect of the game.

Sebastien Lambottin has a diverse educational background that includes various fields of study. Sebastien began their education at Pierre and Marie Curie University from 1996 to 1999, where they pursued a Deug degree in Science. After a gap in their education, Sebastien furthered their studies at Iasrt Digital from 2005 to 2009, where they earned a Master's degree in Game Design. Most recently, from 2017 to 2021, Sebastien attended Université de Sherbrooke and obtained a Master of Business Administration (MBA) degree with a focus in Business Administration and Management, General.

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Timeline

  • Design Leader

    May, 2023 - present