Igor Lemon

Lead 3d Artist at Fingersoft

Igor Lemon has a diverse work experience in the field of game development and digital media. Igor is currently employed at Fingersoft as a Senior 3D Game Artist, where they are responsible for creating and implementing game assets in Unity. Igor also manages pipelines for creating in-game art assets and collaborates with the Art Lead and team members to achieve the game's artistic vision.

Prior to their current role, Igor worked at PlayX as a Senior 3D/2D Game Artist. During this time, they led the art team, supported new artists, and maintained the games' visual identity. Igor also worked as a 3D/2D Game Artist Generalist, where they handled various tasks such as 3D modeling, texturing, rigging, and animating characters and props for mobile games. Igor ensured the quality and performance of art assets in Unity.

Before joining PlayX, Igor worked at the Foundation for Scientific and Technological Development in Health (Fiotec) as a 3D/2D Game Artist Generalist. Here, they contributed to the creation of mobile games by handling tasks such as 3D modeling, texturing, and rigging characters and props. Igor also created UI elements, logos, and app icons.

Prior to their work in the gaming industry, Igor worked at 343mobile as an Art Director & 3D/2D Artist. In this role, they led the art team and supported less experienced artists. Igor also worked on various aspects of game development, including 3D modeling, texturing, and animating characters and environments. Additionally, they handled UI/UX design, created 2D characters, logos, icons, and particle effects.

Earlier in their career, Igor worked as an Indie Game Developer at Mighty Mob Games. Igor was responsible for the entire game development process, from concept to asset creation and implementation in Unity. Igor also took on roles as a game designer, level designer, and audio designer.

Igor's career also includes roles outside of the gaming industry. Igor worked as an Editor & Creative Director at Lemon Tree: livros digitais, where they focused on digital book publication. Prior to that, Igor served as a Creative Director at Plano4, where they were involved in various creative projects.

Overall, Igor Lemon's work experience showcases their expertise in game development, including 3D modeling, texturing, rigging, animating, and creating various game assets. Igor has extensive experience in leading teams, maintaining visual identities, and collaborating with other professionals to achieve artistic visions.

Igor Lemon completed their education in Information Technology and Graphic Design.

From 2006 to 2008, they attended FICR - Faculdade Católica Imaculada Conceição do Recife, where they obtained a degree in Web design technologist. Their field of study during this period was Information Technology.

Prior to that, from 2003 to 2005, Igor attended Unibratec and earned a degree in Web design and computer graphics technician. Their field of study was Graphic Design.

Additionally, in November 2018, Igor obtained a certification in "Curso Avançado de Personagem 3D para Games" from Udemy.

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