AP

Adam Petrone

Senior Systems Engineer at Firaxis Games

Adam Petrone is a seasoned Senior Systems Engineer at Firaxis Games since November 2020, bringing extensive experience in software engineering and development. Prior to this role, Adam served as Principal Software Engineer at READY Robotics, where guidance on agile methodologies and software maintenance for Forge/OS were key contributions. Adam's background includes positions as Senior Software Engineer at READY Robotics, where design and development of TaskForge were primary responsibilities, and as Graphics/Rendering Engineer at Autodesk Scaleform, focusing on Scaleform Studio. Adam's early career features roles at Nemetschek Vectorworks, Inc. as a Software Engineer, BreakAway Games as a Technical Artist Intern, and the University of Maryland Baltimore County as an Imaging Research Center Intern. Academic credentials include a Bachelor of Arts in Animation from the University of Maryland Baltimore County.

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