Andrew Garrett is a Senior Engineer at Firaxis Games since February 2014, bringing a wealth of experience from previous roles as Senior Engineer at IPKeys Technologies from March 2012 to February 2014 and Senior AI Engineer at id Software from January 2010 to January 2012. Earlier in career, Andrew served as Software Engineer III and AI Programmer at Electronic Arts from 2003 to January 2010. Beginning the professional journey as a Programmer at Dragonstone Software from 2000 to 2002, Andrew holds a PhD in Physics from the University of Florida, obtained between 1993 and 1998.
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