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Nathan Roberts

Senior Technical Artist at Firesprite

Nathan Roberts is a seasoned Senior Technical Artist with over two decades of experience in the gaming and digital effects industries. Currently at Firesprite since January 2013, Nathan manages studio Maya tools and oversees export and animation pipelines. Prior to this role, Nathan contributed to Sony Computer Entertainment Europe from September 2004 to August 2012, developing numerous Maya and project pipeline tools while creating a variety of in-game technical art. Early career roles include CGI Animator at Cosgrove Hall Films, Senior Artist positions at Genepool and Warthog, and serving as Art Director at Virtek, focusing on asset production for virtual reality. Nathan's educational background includes studies at Xavarian College and St Matthews RC High.

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Manchester, United Kingdom

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Firesprite

Firesprite is a game development studio based in the vibrant heart of Liverpool city centre, UK.


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51-200

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