Nikolay Maslennikov has a rich work experience in the gaming industry.
Nikolay started their career as a Level Designer at Nika Entertainment in December 2015 and worked until March 2016.
Nikolay then joined Playrix in April 2016 as a Level Designer and later moved on to become a Game Designer. From July 2019 to March 2020, they took the role of Lead Game Designer, where they were responsible for the "Match-3" concept in Gardenscapes. Nikolay oversaw various aspects of the match-3 design, including rules, level design, art design, analytics, animations, sound design, and A/B testing of gaming innovations. From March 2020 to January 2021, Nikolay served as the Lead Game Designer for the Fishdom Solitaire project, supervising all aspects of its development.
Nikolay then worked at Craft Games as the Lead Game Designer/Producer from February 2021 to June 2022. In this role, they took responsibility for supporting an already released project and managed a team of game designers and analysts. Nikolay also oversaw tasks such as creating a vision for the project, implementing monetization features, developing a balance model, and controlling the release of events and game locations.
In July 2022, Nikolay joined Plure.com as a Senior Game Designer, working on a solitaire fan project. Nikolay'sresponsibilities included working with game analytics until February 2023.
Currently, they are working at Fishing Planet as a Senior Game Designer since March 2023. Further details about their role are not provided.
Nikolay Maslennikov attended the Kharkiv Patent Computer College where they pursued a specialization in computer science. Nikolay obtained a diploma as a specialist in engineering within this field of study. However, the specific start and end dates of their education are not provided.
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