Vyacheslav Goncharenko has worked in the gaming industry since 2002, starting as a Character Artist at GSC. Vyacheslav then moved on to Crytek GmbH as a Senior Artist in 2005, followed by a Lead Artist role at DIOsoft in 2008. In 2009, they were a Technical Artist at Astrum Nival, and then a Lead Technical Artist at 4A Games in 2010. Most recently, they have been the Technical Director at Fishing Planet since 2014.
Vyacheslav Goncharenko attended the Kercens'kij Mors'kij Tehnologicnij Institut from 1993 to 1998.
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