Flix Interactive
Michael Thiedeman is an experienced engineer currently working as an Engineer Level 1 at Flix Interactive since September 2021. Prior to this role, Michael served as a Video Software Engineer at Bell-Fruit Games from February 2018 to July 2019, where responsibilities included implementing and developing gambling games using C and C++. Michael's early experience includes a week as a trainee accountant at Darbys Limited, which contributed to skills in Microsoft Excel and organizational capabilities. Academic credentials include a Master’s in Games Software Development from Sheffield Hallam University, earned between 2013 and 2017, following education at Tuxford Academy from 2009 to 2013.
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Flix Interactive
WHO WE ARE Flix is a dynamic and dedicated games development studio made up of passionate Unreal Engine Developers, Content Authors and Technology Specialists. MISSION To facilitate and nurture talented games developers who can deliver the skills required to create a broad range of market competitive AAA quality gaming titles. SERVICE VISION We are honest, responsible and supportive. Always approaching projects with clear communication and a friendly attitude. Sticking to these core principals helps us to deliver an unparalleled quality of professional service to our clients and partners.