Flix Interactive
Ryan Johnson is a Senior Engineer at Flix Interactive, where employment commenced in June 2018, following roles as Software Engineer Level 2 and Developer. Prior to this, Ryan served as a Junior Software Developer at FHL from June 2016 to June 2017. Ryan holds a degree from the University of Staffordshire, completed in 2018.
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Flix Interactive
WHO WE ARE Flix is a dynamic and dedicated games development studio made up of passionate Unreal Engine Developers, Content Authors and Technology Specialists. MISSION To facilitate and nurture talented games developers who can deliver the skills required to create a broad range of market competitive AAA quality gaming titles. SERVICE VISION We are honest, responsible and supportive. Always approaching projects with clear communication and a friendly attitude. Sticking to these core principals helps us to deliver an unparalleled quality of professional service to our clients and partners.