Aaron Newsome has worked in the software development industry since 2002. Aaron began their career as a Pharmacy Technician at Oatt's Drug Company, where they received, filled, and sold prescription medication, as well as maintained pharmacy technology. In 2007, they completed a Final Project at Full Sail as a Gameplay Programmer, where they implemented XML scripting for enemy encounters and level layout, and created an object manager to contain all game objects. In 2009, they were hired as a Software Engineer at Design Mill, Inc., where they created instructional software for the Department of Defense, developed software for the online and desktop viewing of military vehicles in 3D and components within vehicles with detailed descriptions, and obtained a secret government security clearance from the Department of Defense. From 2011 to 2014, Aaron Newsome worked as a Freelance Software Developer at Anti-Asylum. Finally, they were hired as a Sr. Game Developer at FlowPlay in 2014.
Aaron Newsome attended Full Sail University from 2006 to 2008, where they earned a Bachelors of Science in Game Development and a Bachelor's degree in Game Development.
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