Michał Kuk is the current head of the Cracow studio at Flying Wild Hog. Michał has been with the company for over 8 years, starting as a senior level designer. Michał has worked on various projects during their time at Flying Wild Hog, including "Space Punks", "JUJU", and "Shadow Warrior 2". Prior to their current position, they were the lead level designer at CI Games, working on games such as "Enemy Front", "Alien Rage", and "Sniper: Ghost Warrior 2". Michał also spent time at Nicolas Games SA as a level designer, working on "Afterfall: InSanity".
Michał Kuk has a background in Agile Game Development with Scrum from ProCognita and Communication in Management and Team Management from ConceptCase.
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