Cameron Gillies is a skilled sound designer with extensive experience in the gaming industry. Currently working at Formosa Group since September 2022, Cameron previously contributed to Sumo Digital Ltd as a sound designer from January 2020 to September 2022, where projects included "Sackboy: A Big Adventure" and an unannounced title. At Periscope Games, between August 2016 and January 2020, Cameron served as lead sound designer and was instrumental in shipping titles such as "Post Scriptum" and its DLCs. Cameron’s expertise includes audio recording, dynamic sound design, and collaboration with programming teams to enhance audio tools within Unreal Engine 4. Earlier roles include sound designer at Offworld Industries and an audio QA intern at Codemasters, where contributions were made to "F1 2018". Cameron holds a Bachelor of Science in Sound Engineering and Production from Birmingham City University.
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