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Ou Li

Sr. UIUX Designer at Fortis Games

Ou Li has extensive experience in the field of design, with a focus on UI and UX. They started their career in 2004 at Pirate Games LLC as a Game Artist and Outsourcing Art Manager, where they recruited and managed overseas animation contractors and created 2D concept art and flash animations. In 2006, they joined Activision Blizzard as a Senior Artist, where they produced sketches and concept art, modeled and textured 3D assets and characters, and designed and developed UI layouts and assets.

Afterwards, Ou Li worked at Funtactix as a UI Artist, where they created game UI elements, animations, and character illustrations. They then joined if(we) as a Visual Designer/UI Designer, where they defined visual design for PC dating/social games, designed UI elements, and created in-game animations using Flash. At KIXEYE, they served as a UI Artist, working on the visual design for TOME and creating UI assets for various games.

In 2014, Ou Li joined Electronic Arts (EA) as a UXUI Designer, focusing on user experience and interface design. They then worked at Zynga as a Senior Experience Designer, before joining Metron Innovation Group as a Product Design Lead. At Metron Innovation Group, Ou Li developed wireframes, user flows, surveys, and prototypes, redesigned UI features for a mobile app, managed a team of designers, collaborated with engineers, and organized web campaigns.

Most recently, Ou Li worked at AuthorDigital as a Senior UXUI Designer, where they contributed to the user experience and interface design. They are currently employed at Fortis Games as a Senior UIUX Designer, utilizing their expertise to enhance the user interface and user experience of the company's products.

Ou Li completed a Bachelor of Science (B.S.) in Media Art and Animation from The Art Institutes. Ou attended the institute from 2000 to 2003.

Links

Timeline

  • Sr. UIUX Designer

    July, 2022 - present