ForwardXP
Vong Pha has a strong background in 3D art and technical support. They began their career in 2013 as a Freelance Blender Technical Artist, where they specialized in altering existing third-party rigs. In 2018, Vong joined Tiger Byte Studios as a Contract 3D Artist, contributing to the development of mobile grade vehicles, buildings, and terrain on the Unity platform. They also conducted research on third-party tools for development pipelines. Most recently, Vong worked at ForwardXP in 2019 as a 3D Artist, creating interactive models for VR training experiences and providing technical support and art guidance to new artists and developers.
Vong Pha completed their education in a chronological order. They started off by obtaining a Bachelor of Science (B.S.) degree in Graphic Communication, with a 3D Emphasis, from Minnesota State University Moorhead. This took place from 2009 to 2015. In 2013 to 2014, Vong also earned a Certificate in Asian Pacific Studies from Ritsumeikan Asia Pacific University. More recently, from 2016 to 2018, Vong pursued a Master's in Interactive Technology, with a specialization in Art Creation, at SMU Guildhall.
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ForwardXP
ForwardXP is an independent game developer creating innovative games across platforms with an emphasis on multiplayer games. Our senior team previously served in leadership positions to ship titles in some of the top selling game franchises of all time including Call of Duty, DOOM, QUAKE, RAGE, Wolfenstein, Counter-Strike, Half-Life, Left 4 Dead, The Sims, James Bond, and Medal of Honor. We are currently working on an unannounced title. See more at www.forwardxp.com. We are the co-developer and publisher of the hit game, Please, Don't Touch Anything. We also worked with Insomniac Games to help deliver the critically acclaimed Stormland for the Oculus Rift.