Nano Afrane

Cinematic & Gameplay Animator at FRAME MACHINE

Nano Afrane is a skilled animator with extensive experience in the gaming and animation industries. Currently serving as a Cinematic & Gameplay Animator at Frame Machine since January 2022, Nano previously worked as a 3D Animator at Counterplay Games, contributing to the production of Godfall and its expansion, Fire & Darkness. Additional experience includes roles as a Gameplay Animator at Nexon OC, a Cinematic Animator at Sony Interactive Entertainment on The Last of Us: Part 2, and various 3D Animator positions at Rooster Teeth on projects such as gen:LOCK and RWBY: Volume 5. Nano began a career in animation as a Previs - Shot Creator/Animator Apprentice at The Third Floor, Inc. and served as a Resident Assistant while earning a Bachelor of Fine Arts in Animation from Savannah College of Art and Design.

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