Vince Riley has a diverse work experience in the field of art and game development. Vince is currently working as a Principal Artist at Free Range Games since 2022. Prior to this, they worked at Electronic Arts (EA) as a Senior Environment Artist from 2016 to 2022.
Before joining EA, Vince worked at Free Range Games as a Lead Artist from 2010 to 2015, where they were responsible for concept art, extensive use of the Unity Game Engine, optimization, and building environments for mobile games.
Vince also has significant experience at Activision (Shaba Games), where they served as a Lead Artist from 1999 to 2009. In this role, they specialized in concept art, extensive use of internal game engines and tools, as well as modeling, texturing, and lighting of game environments.
Furthermore, Vince has freelance experience at C-SPAN from 1998 to 1999.
Vince Riley completed their high school education at Menchville High School from 1989 to 1992. Vince then went on to pursue a Bachelor of Arts degree in Communication Arts from Virginia Commonwealth University, where they studied from 1992 to 1997.
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