Tim Jansen

Senior Game Designer at Frisse Blikken

Tim Jansen is a seasoned Senior Game Designer with extensive experience in game design and user experience, currently working at Frisse Blikken since March 2021. Prior roles include Senior Game and UX Designer at Bright Alley, where Tim contributed to learning solutions, and Game and Monetization Designer at Spil Games, focusing on agile development and multi-platform games. Previous positions include Game and Level Designer at GameHouse and a Contact Agent at DeFine Campaigns. Tim Jansen holds a Master of Arts in Game Design and Development from HKU and has a solid portfolio of published titles across various web platforms, emphasizing skills in concept design, prototyping, game mechanics, usability research, and data-driven decision making.

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