Tim Jansen

Senior Game Designer at Frisse Blikken

Tim Jansen is a seasoned Senior Game Designer with extensive experience in game design and user experience, currently working at Frisse Blikken since March 2021. Prior roles include Senior Game and UX Designer at Bright Alley, where Tim contributed to learning solutions, and Game and Monetization Designer at Spil Games, focusing on agile development and multi-platform games. Previous positions include Game and Level Designer at GameHouse and a Contact Agent at DeFine Campaigns. Tim Jansen holds a Master of Arts in Game Design and Development from HKU and has a solid portfolio of published titles across various web platforms, emphasizing skills in concept design, prototyping, game mechanics, usability research, and data-driven decision making.

Location

Utrecht, Netherlands

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Frisse Blikken

We help large organizations to change, accelerate and innovate with the fresh perspective of the new generation. Our entrepreneurial talents bring realization power to projects and with our creative solutions, we achieve results. We bring organizations the decisiveness and freshness of young entrepreneurs. We breathe innovation, we create change and we accelerate your project.


Employees

51-200

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