James Farris

Lead Tools Engineer at Frost Giant Studios

James Farris has extensive work experience in the software engineering field. James is currently working as a Senior Software Engineer at Frost Giant Studios, Inc. since April 2023. Previously, they worked at Blizzard Entertainment as a Senior Software Engineer - Content Creation Tools from October 2021 to April 2023 and as a Software Engineer - Content Creation Tools from March 2019 to October 2021. Prior to that, James worked at Turn 10 Studios as a Software Development Engineer 2 - Content Creation Tools from August 2018 to March 2019 and as a Software Development Engineer - Content Creation Tools from April 2016 to August 2018.

Before joining Turn 10 Studios, they worked at Microsoft as a Software Development Engineer - Dynamics CRM from July 2015 to April 2016. James also gained experience as a Software Engineer - Gameplay at Bubble Zap Games for a brief period in 2015. Previously, they worked as a Software Engineer - Research and Development at DigiPen Institute of Technology from September 2014 to May 2015. James had another stint at Microsoft as a Software Development Engineer - Dynamics CRM from May 2014 to July 2014.

James began their career as a Software Engineer at 2XL Games, where they worked twice, first from May 2013 to July 2013 and then from May 2012 to July 2012. Overall, James Farris has a strong background in software engineering and has worked in various roles in the gaming and technology industry.

James Farris completed their education in a step-by-step manner. James first attended Pima Community College from 2009 to 2011, where they pursued a degree in General Education with a focus on Computer Science. After completing their studies there, James enrolled at DigiPen Institute of Technology from 2011 to 2015. At DigiPen, they obtained a Bachelor of Science (B.S.) degree in Computer Science Real Time Interactive Simulation.

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