Nathan Jones has a diverse and extensive work experience. Nathan started their career as a Student Worker at America Reads in 2008 and then became a Student Worker at New York University, Division of Libraries in 2009. In 2010, they worked as an Interim Game Critic at PopuGamer. From 2011 to 2012, they interned as a Game Design & Production Intern at FunGoPlay. Nathan then joined OMGPOP as a Producer from 2012 to 2013. In 2013, they became a Project Management Consultant at WME Digital and also co-founded a company called Up at Night. In 2013, they worked as a Product Manager & Game Designer at FreshPlanet. From 2015 to 2016, they served as a Product Manager at Firetalk. Currently, they are the Lead Product Manager at Fueled, managing a team of four Product Manager direct reports. Nathan's experience spans various roles and industries, demonstrating their adaptability and expertise in digital product management.
Nathan Jones attended Spartanburg High School from 2005 to 2008. After completing high school, they pursued a Bachelor's Degree at New York University from 2008 to 2012. During their undergraduate studies, Nathan focused on Psychology, Design, & Play through the Gallatin School of Individualized Study at New York University.
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