Naomi Hinchen

Game Programmer/ Level Designer/ Producer at funkitron

Naomi Hinchen has work experience in various positions in the gaming industry. Naomi began their career as a Software Intern at Majesco Entertainment in 2012. Following their internship, they joined Learning Games Network as a Flash Programmer, where they maintained and updated minigames for Xenos and created software tools for designers. In 2014, Naomi joined Funkitron, Inc. as a Game Programmer/Level Designer/Producer, where they designed new levels for Cascade, maintained game code, and organized the production cycle for the live game. Additionally, they worked as an Undergraduate Research Assistant/Summer Intern at GAMBIT [Singapore-MIT GAMBIT Game Lab] from 2009 to 2011.

Naomi Hinchen attended Stuyvesant High School, but the duration of their studies and any obtained degree or field of study information is unavailable. Naomi then pursued a Bachelor of Science (SB) degree in Computer Science at the Massachusetts Institute of Technology (MIT) from 2007 to 2011. Afterward, Naomi furthered their education at MIT by completing a Master of Engineering (MEng) degree in Computer Science between 2011 and 2012.

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