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Natalia Mishulina

Creative Director at Game Garden

Natalia Mishulina has a strong background in the gaming industry, with experience in various roles. Natalia is currently working as a Creative Director at Game Garden since August 2021. Prior to this, they worked as a Lead Game Designer at MGVC from October 2018 to August 2021. Before that, they served as a Lead Game Designer Content at Playrix from April 2017 to October 2018. Natalia also worked at Mail.Ru Group, where they held the role of Senior Game Designer from September 2011 to March 2017. Natalia was responsible for designing and implementing game levels, abilities, and bosses in the mobile game "Planet of Heroes." Additionally, they worked on major features for the game "Skyforge," including the development of mobile systems, boss systems, and player companions. Before entering the gaming industry, Natalia worked as a Marketing Manager at Elar Corporation, where they developed marketing materials and conducted market research. Overall, Natalia Mishulina has gained extensive experience in game design and marketing throughout their career.

Natalia Mishulina attended Moscow Technical University of Communications and Informatics (MTUCI) from 2002 to 2007. Natalia studied "Внешняя экономическая деятельность предприятия связи" (External Economic Activity of Communication Enterprises). No specific degree name was mentioned.

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Timeline

  • Creative Director

    August, 2021 - present