Elin Arvidsson is a skilled Community Development Manager and Project Manager at Game Habitat since November 2020, focusing on projects such as the EU-funded Game Accelerate South Sweden (GASS) initiative aimed at supporting new companies in the gaming sector. Prior to this role, Elin served as a Project Manager at coherence.io from December 2018 to November 2020, contributing to the launch of an open-source cloud platform for connected games. Additional experience includes freelance event coordination for House of Ada, project management and production for CONFRONT, and content management at Planeto AB. Elin also has a background in marketing and social media management with positions at JUMP Trampolinepark and CaseApp. Educational qualifications include a Bachelor's degree in Production Management from Malmö University and a diverse academic background from Kristianstad University and Katedralskolan.
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