Jeremy Meunier

Head Of Mocap at Game On

Jeremy Meunier is an experienced professional in the motion capture industry, with a strong background in technical direction and supervision. Jeremy has worked with various companies such as IOTA, Game On, Squeeze Studio Animation, Atopos, Cinetic Dots, Solidanim, and Quantic Dream. With a Master's degree in CGI & Animation, Jeremy has expertise in virtual production tools, mocap pipelines, and a deep understanding of movement theory. Jeremy has contributed to projects like "Life Is Strange", "Dishonored", "The Fight – Lights Out", and more. Through their roles as a Motion Capture Supervisor, TD, and Founder, Jeremy has successfully managed, consulted, and supervised multiple productions, showcasing their technical skills and leadership abilities in the industry.

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