Samuel Gendron is an experienced animator with a focus on 3D animation and gameplay. Currently serving as an Animateur 3D at Game On since August 2021, Samuel previously worked as a gameplay animator on Far Cry 6 at Ubisoft Montréal from June to August 2020. Samuel holds a Baccalauréat en création de jeux vidéo profil art from Université du Québec en Abitibi-Témiscamingue, completed in 2021, and a DEC in animation 3D et synthèse d'image from Collège de Bois-de-Boulogne, earned in 2019.
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