Shane Smith is a skilled game developer currently working at GameDevHQ since March 2023, where the focus is on preparing individuals for careers in software engineering through game development. Previous experience includes a role as a character modeler at Full Sail University in early 2020, where Shane collaborated with designers and artists, developed game-ready 3D models, and resolved modeling issues under tight deadlines. Proficient in various 3D concepts such as hard surface modeling, texturing, and UV mapping, Shane holds a Bachelor of Science in Game Art from Full Sail University and is pursuing a Master of Arts in Game and Interactive Media Design at the same institution as of September 2023.
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