Wesley Campbell

Professional Unity Developer Program at GameDevHQ

Wesley Campbell is an experienced game designer and Unity developer with a diverse background in technology and production. Currently freelancing at Phasic Fox since August 2019, Wesley has also been involved in the Professional Unity Developer Program at GameDevHQ since October 2022. Prior experience includes working as a computer technician for Modesto City Schools, where responsibilities involved preparing educational devices and assisting with technical issues. Additionally, Wesley contributed to the Modesto Nuts Professional Baseball Club's production team, managing multiple roles for live events. Notably, Wesley served as a Unity developer at King Studio LLC, creating augmented reality apps for a children's book trilogy, and previously worked as a VFX artist for Zach King. Wesley holds a Bachelor of Arts in Cinema and Media Arts from Biola University and is currently pursuing further education in computer software and media applications.

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