Games Workshop
Samir Battistotti is an experienced figure and vehicle designer, concept artist, and digital sculptor with a strong background in the gaming industry. Currently employed at Games Workshop since September 2011, Battistotti focuses on creating visual concepts for new miniatures within the Warhammer and Warhammer 40k intellectual properties, utilizing advanced digital tools such as Cinema 4D, ZBrush, and Geomagic Freeform. Previous positions include a 3D artist at Crytek from January 2009 to August 2011, where work involved environment art for Cry Engine 3, and roles as a 3D artist and concept artist at Free Radical Design, RealtimeMedia, and Vixen. Battistotti's educational background includes studying Painting and Sculpting at Accademia Di Belle Arti di Brera and further honing skills at Escape Studios.
This person is not in any teams
This person is not in any offices