Brian McNett

Associate Technical Art Director at Gearbox Software

Brian McNett has a diverse work experience in the gaming industry. Brian began their career as an Environment Artist Intern at Avalanche Software in 2010 and later worked as a 3D Artist at L3 - MPRI from 2006 to 2011. Brian then joined 38 Studios in 2011 as an Environment Artist and moved on to Irrational Games as a Level Artist in 2012. In 2014, they joined Gearbox Entertainment as a Level Artist and later took on roles such as Lead Shader Artist, Lead Technical Artist, and Associate Technical Art Director.

Brian McNett has an Associate of Arts and Sciences (A.A.S.) degree in Visual Art and Design from Salt Lake Community College.

Links


Timeline

  • Associate Technical Art Director

    April, 2023 - present

  • Lead Technical Artist

    July, 2020

  • Lead Shader Artist

    March, 2017

  • Level Artist

    July, 2014