The Design and Art Team at Gearbox Software is responsible for crafting the visual and interactive aspects of their video games. This team includes experts in game design, visual effects, character and environment art, level design, animation, and user interface, all working collaboratively to deliver engaging, immersive, and visually stunning gaming experiences. They ensure the game's aesthetic, mechanics, and storytelling are cohesive and compelling, providing players with dynamic and enjoyable gameplay.
Aaron J. Deerfield
Lead Cinematics Animator
Adam Fenton
Art Director
Adam May
Art Director
Anne Lynch
Senior Lighting Artist
Anthony Damiani
Senior VFX Artist
Ashley Lyons
Lead VFX Artist
Ben Gettleman
Lead Game Designer
Brandon Wilson
Lead Level Artist
Brian McKee
Cinematics Senior Technical Ar...
Brian McNett
Associate Technical Art Direct...
Chris Kuhner
Lead Character Artist
Chris Neeley
Associate Art Director
Christina Bonet
Lead UX Designer
Clément Dieu
Lead Environment Artist
Darius Kalinauskas
Lead Concept Artist
David Ruiz
Lead Level Designer
Gabriel Robitaille
Lead Level Designer
Greg Moudy
Senior Technical Artist
Jake Williams
Senior 3d Character Artist
James Ash-Houchen
Senior Animator
Jason Shields
UI Lead / Senior UI Artist / L...
Jonathan Coupet
Senior Technical Artist- Inter...
Jonathan Lane
Senior Concept Artist
Joseph Joyal
Senior VFX Artist
Joshua Davidson
Lead Sound Designer
Lloyd Sherman
Lead Game Designer
Mark von Borstel
Principal Content Artist
Matt Green
Principal Designer
Nathan Overman
Senior Level Artist
Nicholas Benke
Lead Technical Design Animator
Nicolas Ladouceur
Lead Level Designer
Scott Kletzka
Senior Character Artist
Tommy Westerman
Senior Game Designer
Wonchan Song
Senior Lighting Artist
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