Cameron Witt is an experienced Environment Concept Artist currently working at Gearbox Entertainment since July 2021. With a strong freelance background as a Concept Artist and Illustrator since May 2012, Cameron specializes in environment design for games and film, alongside character, prop, and vehicle designs. Previous roles include working at BonusXP on an alien city design, creating futuristic architectural illustrations for Corgan, and producing marketing illustrations for Mattel at Day6 Creative. Cameron has also contributed to projects for various clients, including EA, Disney, Bethesda, and Ubisoft at PicturePlane, starting as a Concept Art Intern and progressing to a full-time illustrator. Educational achievements include a Diploma with distinction from the Gemini School of Visual Arts and Communication, coupled with experience in tech support and communication design assistance.
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