Gabriel Robitaille

Lead Level Designer at Gearbox Software

Gabriel Robitaille has a strong work history in the gaming industry. Gabriel started their career as a Game/Level Designer at ENDI in 2010, where they worked for a few months. Gabriel then moved on to Ubisoft in 2011, initially working as a Quality Control member, ensuring the development team received error reports and communicating with them to improve the product. Gabriel eventually transitioned into a Level Designer role at Ubisoft, where they worked until 2015. In 2016, Gabriel joined Ubisoft again, this time as a Lead Level Designer. Gabriel held this position until 2018 when they joined Gearbox Software as a Lead Level Designer.

Gabriel Robitaille attended Cegep Limoilou Campus Charlesbourg from 2005 to 2008, where they completed a degree in Humanity with a focus on Science. Gabriel then enrolled at Université Laval from 2008 to 2009 and studied Geography. Finally, in 2009, Gabriel attended Cegep Limoilou Campus Québec for a year, pursuing studies in Game Design/Level Design.

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Timeline

  • Lead Level Designer

    January, 2018 - present