Chris E. is a Principal Software Engineer at General Dynamics C4S, with a focus on software builds for the Mobile User Objective System (MUOS), a critical satellite communications system for the Department of Defense. Prior to this role, Chris served as a Principal Software Engineer at Motorola, leading software build coordination for several commercially available mobile phones, and participated in change control boards to oversee feature integration and defect management. Earlier in the career, Chris held positions as a Staff Software Engineer at Sperry Space Systems and a Project Software Engineer at Boeing, beginning with an academic foundation in Electrical Engineering, holding a BSEE from the University of Washington and an MSEE from the University of Wyoming.
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