Michael Stephens

Senior Gameplay Engineer

Michael Stephens is a seasoned game development professional with extensive experience in various roles across multiple companies. Currently serving as a Senior Gameplay Engineer at Genies, Michael previously held the position of Lead Unity Developer at Dogwater Games and Senior Unity Developer at Krikey. Michael's experience also includes a tenure as an Adjunct Instructor for Media Arts & Studies at Ohio University, where expertise in game development was shared with students. Earlier roles involved significant contributions as a Senior Developer at SUPER77 and Creative Director and Programmer at Ohio University, where various projects were managed and executed. Michael began a career in the game development field with foundational experience as a Camp Counselor, showcasing early leadership and instructional skills. Educational qualifications include a Bachelor of Science in Communication with a focus on Digital Media from Ohio University.

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