Irinel Pascu has a strong background in software engineering and game development. They currently hold the position of Senior Software Engineer at GENOOX, starting in 2023. Prior to that, they were a Software Engineer II at Microsoft from 2021 to 2023. They also worked as a Senior Frontend Developer at MrQ from 2021 to 2021.
Before transitioning to software engineering, Irinel worked as a Systems Engineer at Systematic from 2017 to 2018 and as a Software Engineer at Next Level Integration GmbH from 2016 to 2017. They gained experience in game development as a Client Side Developer at Goodgame Studios from 2015 to 2016, where they developed the Facebook client for a casual game and learned Entity Oriented Programming.
In 2014, Irinel served as the Lead Games Developer at Playline Studios Limited, where they were responsible for various aspects of game development, including game architecture, design, graphics integration, testing, and debugging. They achieved a significant accomplishment of releasing an iOS game that performed well on multiple platforms and implemented payment systems.
Their career started at E-dea Works in 2010, where they held the position of Lead Games Developer, managing outsourced projects and leading a team of ActionScript3 programmers.
Overall, Irinel Pascu's work experience demonstrates expertise in software development, game design, and project management.
Irinel Pascu obtained a High School Diploma in Mathematics and Computer Science from Liceul Teoretic "Aurel Vlaicu" Breaza between 2003 and 2007. Following this, from 2007 to 2011, Pascu pursued a Bachelor's Degree in Computer Science in Electrical Engineering at the University POLITEHNICA of Bucharest.
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