Leonardo Ibanez's profile picture

Leonardo Ibanez

Chief Publisher Officer at GGTech Entertainment

Leonardo Ibanez has a diverse work experience in the gaming industry. Leonardo is currently the Chief Publisher Officer at GGTECH Entertainment since September 2020. Prior to that, they worked at Riot Games for a significant period. At Riot Games, they served as an Esports Lead from April 2018 to September 2020, an eSports Manager from January 2014 to March 2018, a Community Manager from January 2013 to January 2014, and a Community Coordinator from April 2010 to January 2013.

Before joining Riot Games, Leonardo worked as a Community Manager at Community Storm from September 2009 to May 2010, and at France Telecom / GOA from September 2007 to September 2009. Leonardo also gained experience as a Project Manager in the Contents and E-Commerce Department at Ya.com from January 2005 to September 2007, and as a Community Manager in the Services Department at Ya.com from June 2004 to January 2005.

Their earlier work experience includes roles as a colaborador at Canal 4, Televisión Castilla y León from May 2003 to June 2004, and as an Editor/Presenter at Onda Cero Radio from September 2000 to January 2004, where they hosted a videogame radio show and produced original editorial content.

Leonardo Ibanez attended IES Maria Moliner from 1999 to 2001, where they focused on software development. Leonardo then pursued a degree in Information Technology at Universidad de Valladolid from 2002 to 2005, although they did not complete the program.

Links

Previous companies

Orange logo
Riot Games logo

Org chart



Offices

This person is not in any offices


  1. This content will be removed shortly.