Frederik Jeppesen is an experienced art professional with a strong background in various aspects of the art pipeline, currently serving as Art Director at Ghost Ship Games since November 2019. Frederik's expertise spans concept art, 3D modeling, texturing, and rendering, with proficiency in using Unreal Engine. Prior to Ghost Ship Games, Frederik founded MÖRK, focusing on architectural visualization and virtual reality. Internship experience includes working as an Environment Asset Artist at Ubisoft Blue Byte GmbH, alongside a role as Game Director and CG Generalist for the bachelor project Burning Daylight. Educationally, Frederik holds a bachelor's degree in Computer Graphics Art from The Animation Workshop, supplemented by early studies in Classical Life Drawing.
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