Ghostpunch Games
James Thompson is an experienced software engineer with a strong background in game development, currently serving as a Senior Software Engineer at Ghostpunch Games since July 2020. Prior roles include Virtual Reality Developer at Kinemagic and Programmer positions at High Voltage Software and Darkside Game Studio. James has developed expertise across various engines, platforms, and programming languages while collaborating closely with cross-disciplinary teams, including Programmers, Designers, Artists, and Animators. Educational credentials include a Bachelor of Science in Real-Time Interactive Simulation from DigiPen Institute of Technology, obtained in 2011.
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Ghostpunch Games
Ghostpunch Games, is a south Florida-based independent game development studio led by a team of industry veterans with years of experience working with some of the most successful companies in the gaming industry. We have the skills, experience, and the passion to develop cutting-edge games for the console, PC, mobile and XR markets