Ghostpunch Games
Jason Fleischman is a seasoned game developer with a focus on technical and systems design. Currently serving as a Senior Technical Designer at Ghostpunch Games since January 2020, Jason previously held the role of Lead Systems Designer at High Voltage Software, contributing to the development of Fortnite and leading a team of Technical Designers. Jason's experience at High Voltage also includes expanding expertise in Unreal Engine 4 and working on VR titles for Oculus Rift. Prior to that, Jason was a Technical Designer at Darkside Game Studios, where a diverse skill set was developed across various roles, including Level Designer and UI Designer for notable projects like Borderlands: The Presequel and Spec Ops: The Line. Jason holds a Bachelor's degree in Digital Media from the University of Central Florida and an Associate's degree in Computer Science from the University of Florida.
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Ghostpunch Games
Ghostpunch Games, is a south Florida-based independent game development studio led by a team of industry veterans with years of experience working with some of the most successful companies in the gaming industry. We have the skills, experience, and the passion to develop cutting-edge games for the console, PC, mobile and XR markets