Ghostpunch Games
Jeff Hiebert is a seasoned software engineer with extensive experience in the gaming industry. Currently serving as a Senior Software Engineer at Ghostpunch Games since February 2015, contributions include work on an unannounced prototype and modifications to UE4 systems for People Can Fly's Outriders. Previously, as a Game Programmer for Bulletstorm: Full Clip Edition, Jeff provided platform support for multiple consoles. Past roles include programming positions at Darkside Game Studio, Namco America, Inc., Midway Games, and NAVSEA, showcasing a strong background in AI programming and system updates. Jeff holds a Bachelor of Science degree in Computer Engineering from Marquette University, completed in 2000, and is a graduate of Kaneland High School.
Ghostpunch Games
Ghostpunch Games, is a south Florida-based independent game development studio led by a team of industry veterans with years of experience working with some of the most successful companies in the gaming industry. We have the skills, experience, and the passion to develop cutting-edge games for the console, PC, mobile and XR markets